A Fashion animation journal, week one

A Fashion animation journal, week one

We were given two weeks to animate a short five to ten second piece related to fashion. My task was to show a catwalk model takes a step a step and her heel breaks, she falls over and reacts.

Day 1: 21/01/13

I Started off going into Youtube, looking at catwalk model falling over to get some ideas done.

Then after that was done I started off developing the character. Someone reckoned my character look familiar to Spanish actress Rossy be Palma looks.

Day 2: 22/01/13

After I got an idea what the character will look like, I gone to rough storyboards, to show what the story will be.

Day 3: 23/01/13

After I done the storyboards, I went to the light-box and draw down a few model walk cycles of the model in rough form.

Day 4: 24/01/13 and Day 5: 25/01/13

Then once again I went back onto a light-box and this time I draw down the keyframes in pencil. After that was finished scanned into Photoshop, then put into Flash for the rough keyframes below.

Part 2 soon. Bye.

Animal Walking part 1

As I said in a previous post, I have decided to develop the snakehound creature. So I started off doing some basic walk cycles.

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But instead of doing a dog cycle first, I decided to try a horses walk cycle for an exercise. I started of by drawing a simple horse by looking at ‘How to draw animals’ by Jack Hamm, which I have looked at the book before perviously how to draw a perfect bear for my research.

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Then, I started to draw down a horse doing a walk cycle on the lightbox. Got some feedback, the feedback was a good walk cycle but the rear top legs need to be more smooth while walking.

Then, I had a go of doing a dog walk cycle. I started off by looking at Richard Wiliams theory of animating a dogs walk cycle in ‘The Animator’s Survival Kit‘, in page 330-331 how to do a basic animal walk pattern. I used his version of the walk cycle because I have use this perviously in a pervious project.

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After I looked at Richard Wiliams theory of a dog walk cycle, I started to drawn down the snakehounds walk cycle down onto the lightbox. After I got down in Flipbook (animation below is taken on my iphone due to give you guys looking at the walk cycle for a few more seconds to give a feel to it). Got some instant feedback, one was I have gave the snakehound some attitude, just like a model going down a runway. An other opinion was the back legs in one frame was doing a moonwalking instead of walking.

Overall, need to improve on the rear of the dog walk cycle. A lot of work to go, although a good start nonetheless.

Bye.

Animal drawings part 2

Second Part of my Animal drawings for an up coming project for the start of next year which I have to create a four legged creature that can be based on either a real or mythological creature. Here is a mood-board below of my drawings and ideas I have develop through the last month of drawings.

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After I showed a range of my drawings to few of my peers. I concluded that I should go with my snakehound.

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So therefore, I will continue with the snakehound creature. The idea was influnced by an interview of a former WWE wrestler called Jake ‘the snake’ Roberts, and he disused a promo were he told a story about a snake and a rabbit, were the rabbit helped the snake to recover and every time the snake says he will kill him because his a snake. And at the end of the story the snake kills the rabbit, before the rabbit dies, the rabbit asks why did you killed me. And the snake says, because I am snake. Because the snake doesn’t have legs, so therefore I added some legs and a body from a greyhound to complete the snakehound creature. As this mood-board below shows.

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So lets animate the creature.

Bye

Once again I’ve been to…..

Once again I’ve been to the National Gallery at Trafalgar Square this week (5/12/12), looking at a few paintings inside the gallery, which will help for a forth coming project in the new year. We looked for colour in paintings and monsters which includes looking at Luca Giordano’s piece Perseus Turning Phineus and his followers to Stone (early 1680s). Below there some sketches includes of some paintings without looking at what I am drawing and experimenting with colour.

Bye.

The finished work for term 1

Here are the finished pieces that needed to be completed by the start of December, which includes the finished Character designs, the walk cycles and mood change walks with the character I created, the Followthrough animation and the Pull animation. And the three animations are below. Also, I have altered the Pull animation the last time you have seen it, so enjoy.

Bye.

Walk cycles and mood change walks now with added Character

Continuing from the walk cycle and mood changes exercises. I concluded that I will use the Steve Robert’s walk cycles theories rather than use the Preston Blair’s theories. As these was simpler to draw and to walk for my character to animate rather than using Preston Blair’s theories and time is not on my side and the Preston Blair’s theories takes more time to understand in my opinion.

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Then after a few tries on how the character will walk and what mood he supposed to walk in the scene in a certain way, see something that makes him react and go out of the scene walking in a different way (happy walk – look at sign – angry walk-end). I got out an X-sheet and started place were the happy walk goes, the reaaction and the angry walk goes in frames.

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Then, I got the happy walk out of the way onto the lightbox and put onto Flipbook, however I needed to tidy up the walk cycle in Flash to look convincing.

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Then, I got the second walk done within the end of the day. However, due to I got an on my iPhone called iMotionHD. Which is similar to Flipbook, but on the iPhone instead and exported the movie onto YouTube.

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Next, I needed to do the mood change in-between the two walk cycles. I started by acting it myself so I know what keyframes I need. After that I drawn down the keyframes which will connect to the two different mood walks.

However, the first attempted I felt it need to be acted more and added more keyframes, so I added the extra keyframes in, which worked better.

Then, I added the in-between frames that were missing for the completed mood change. Got the remaining images and scanned into Flash to finish off the mood change with my character.

Overall, a touch challenge to animate my character, nether-less enjoy animating the character. End of first term work.

Bye.

Finished Character designs

First Post of 2013.

So here are my finished character designs for “Iceman” in his old age, middle age and his young age. The young Iceman is very addicted to choc-ice. While the middle age Iceman is a bit of a playboy and a bit of a boozer. While the old age Iceman is more wiser than the young and middle age Iceman’s combined. So here’s the character designs below.

Bye.

Sketch book series part 6b: the extra bits

These sketches were from my Sketch book 6 after the 9/7/12 (around 10/8/12 to 22/812), some of the sketches on this post are more cartoonish rather than life drawings. So enjoy them anyway.

But, for now see you in 2013. Bye.

Sketch Book 1, from 28/11/11 to 23/2/12

Sketch Book 2, from 23/2/12 to 26/3/12

Sketch Book 3, from 3/4/12 to 3/5/12

Sketch Book 4, from 5/3/12 to 24/4/12

Sketch Book 5, from 23/4/12 to 30/4/12

Sketch Book 5b, from 14/5/12 to 28/5/12

Sketch Book 5c, from 11/6/12 to 18/6/12 

Sketch Book 6, from 25/6/12 to 9/7/12

Straight edge Sketches/Illustrations

These sketches were done a few months before the course started. I did some sketches and a character design influenced by current WWE Champion CM Punk and Family Guy’s Stewie Griffin.

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Then I done a few sketches of the character.

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And then scan the sketches into the computer and then gone into Illustrator to drawn over the sketch to give this image below shows. Some of the styling is a bit similar to the Ricky Gervais show. Overall, a good drawing nonetheless.

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Bye.