One pissed off Horse (animated that is)

Final bit of my animation I need to do is the pissed off horse scene were my lead horse is pissed off by driver fixing the wheel and horse thinks his stupid. So I started off with the key-frames into the main animation first.

After that, I  gone onto the lightbox and started on my drawing the in-between frames, then jump onto Flipbook, to check out if the in-between frames worked.

Also, I played around with some frames and delete them as I felt the animation could be too smooth and too slow.

After some feedback, the first option was better than the second option. So I scan the images and jumped into Photoshop to paint the scene. Place the frames into After Effects for the final animation.

Bye.

Followthrough test 3 and final animation

The third and final post of the followthrough tests and the final animation. I redrawn and developed the followthrough of the shark fin as these two animations below shows.

However, I need to go back and develop more on the followthrough because of the stark fin isn’t doing the followthrough right. Even I got onto a lightbox and draw it down rather than using Flash. Saved the file onto Flipbook to export as a Quicktime file.

Photo 26-11-2012 14 03 33 Photo 26-11-2012 17 10 07 Photo 26-11-2012 17 10 03

However, that really didn’t work well, due to the followthrough didn’t work altogether. Then I redrawn the followthrough once more in Flash.

Photo 27-12-2012 19 22 31

Which worked much better then pervious tries. And then I had another go in Flash to get the followthrough worked. And this time it worked well. So here is my final followthrough animation.

Overall, a difficult challenge to animate the followthrough. But, try, testing and try if the followthrough worked, some tries almost worked and some tries didn’t worked well. But, in the end I got there with a reasonably good followthrough animation.

Bye.

Jump!!!

Third week on my MA Character Animation course. This week was how to animated a jump in a cartoon style. I was influenced by the fall of Hardcore legend and WWE wrestler Mick Foley (who was playing as Mandkind) from an 21 feet cell onto a table back in 1998 in a match called Hell in a Cell against the Undertaker.

Then, I roughly planned out how I am going to plan the jump.

Then, I jumped onto a light box and then use the Flipbook program on the mac, to drawn down the frames to test if the jump worked well and placed right to hit the table.

Then, I finished off the animation with the last few drawings and also add a few more frames in-between.

Then, I tried out again with a new jump and added some comedy styling to it such adding a broken head to the end of the animation.

Overall, I was satisfied with the exercise. But, I could have improvement the jump on both animations above. But for now, end of this exercise.

Bye.