Yet, a few more Info Graphics

If you haven’t any on my two previous posts yet. I’ve created these new ones in Illustrator and After Effects. Usually take me over a day to complete them, the info-graphics pieces I have created go onto social media accounts (Twitter and Instagram to be exact) with facts on number of laps, lap records, race distances, top speeds, tyres and so forth on each Grand Prix. Or on the football Info-graphic the score of the game, possession, and other facts. Also for a new one Info Graphic that was created in After Effects exported as a jpeg file too with more facts.

The animation at the top are the latest from few days ago. While the animations at the bottom are the latest from last month ago.

Bye.

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Few more Info Graphics

If you haven’t seen it on a previous post. I’ve created these new ones in Illustrator and After Effects. Usually take me over a day to complete them, the info-graphics pieces I have created go onto social media accounts (Twitter and Instagram to be exact) with facts on number of laps, lap records, race distances, top speeds, tyres and so forth on each Grand Prix. Or on the football Info-graphic the score of the game, possession, and other facts.

The animation at the top are the latest from few days ago. While the animations at the bottom are the earliest from last year.

Bye.

Speedy Info Graphics

Created these in Illustrator and After Effects. Usually take me over a day to complete them, work with a friend to complete them before days before a Grand Prix weekend as info-graphics that go onto social media (Twitter and Instagram to be exact) with facts on number of laps, lap records, race distances, top speeds, tyres and so forth on each Grand Prix.

The animation at the top are the latest from few days ago. While the animations at the bottom are the earliest from last year.

Bye.

Straight Edge MMA Animation

I went back into CelAction last week with a character that I’ve made in Illustrator. And created this animation below.

I got my influence from current UFC fighter CM Punk and Family Guy’s Stewie Griffin.

Stewie_Griffin

CM_Punk_11

Then I done a few rough sketches of the character.

sm chump 1

Then, I went into Illustrator to create the character, then export it to a Photoshop file.

Then in CelAction, after the character was rigged, I played around with the character and went back into Illustrator and alter the character that needed to be altered with such as the body. And went back into CelAction until I got it right what I wanted to do such as getting the punchline right which was vital.

sm chump prem ss

Then I exported the file and added some titles in Premiere for the final animation.

More to come, with different characters.

Bye.

Sleeping Beauty

And starting of with something completely different for 2015. I did this lovely drawing a week a go.

sleeping beaulty 05b

I was influence by the Princess Aurora (alias Briar Rose) Character in Disney’s animated version of Sleeping Beauty.

Sleeping-beauty-1959

First I started off drawing the character down on paper and scanned it in.

disney22sb

Then drawn colour and shape in Illustrator, and finished off in After Effects with background and lighting effects for the finished version below.

sleeping beaulty 05a

sleeping beaulty 05b

Bye.

Coachmen and Footmen for forth coming project

Character designs for the forth coming project with the British Postal Museum and Archive (BPMA). First I started off by drawing down some rough ideas of my coachmen and footmen may look like.

Picture-19

Photo-07-05-2013-14-25-25

Then I continue with character designs more with some more drawings with some added colour below.

Then I gone into Illustrator, this time I drawn down what the characters will look like in Illustrator, would be easily to animated in After Effects.

Instant feedback, I needed to added some rough outside lines to the characters which I’ve shown in the concept art perviously showed.

sc-4613-1

So I went back to drawing board and added some rough outside lines to the characters in Illustrator as shown below.

Now it’s time to animate in After Effects.

Bye.

Lip Syncing challenge

For this project is lip Syncing, this time is two different animation. One lip sync is randomly picked from the British Library sound achieve from the speech from Lord of the Rings creature J. R. R. Tolkien. And the other lip syncing is our choice.

For the J. R. R. Tolkien audio, my audio was: “one of my friends Hue”

I started off and got an x-sheet put the speech down I which frames I need to animate the audio.

Photo-26-02-2013-22-44-04

Afterwards, I created the character in Adobe Illustrator.

After I completed designing of the character in Illustrator, I went into After Affects to do the animation.

Screen-shot-2013-02-25-at-3.23.21-PM

After I placed the lips are placed in the animation, I exported the animation for feedback.

For feedback, I needed to make the chin to move more with the vowel characters and play more with the shape of the eyes. Got back into After Effects and emended the problems which need to fix.

After more feedback, I need to slow dow the pace of the lips, so the audience will know what his is saying.

For my personal lip sync, I used the Budd’s speech from Kill Bill 2 were he says:

“That woman, deserves her revenge and… we deserve to die. But then again, so does she.”

So I started off with the x-sheet put the speech down.

Photo-26-02-2013-22-44-17

Then I gone into Adobe Audition to tidy up the audio. Then afterwards, once again I gone into Illustrator to create the character.

After the character was created I gone into Flash to do the animation.

Screen-shot-2013-02-25-at-2.14.55-PM

Got some feedback, I needed to slow down the pace of the lips and also silhouette the teeth and keep the rabbits front teeth throughout the animation for the animation below for the finish product.

Bye.