Few more Info Graphics

If you haven’t seen it on a previous post. I’ve created these new ones in Illustrator and After Effects. Usually take me over a day to complete them, the info-graphics pieces I have created go onto social media accounts (Twitter and Instagram to be exact) with facts on number of laps, lap records, race distances, top speeds, tyres and so forth on each Grand Prix. Or on the football Info-graphic the score of the game, possession, and other facts.

The animation at the top are the latest from few days ago. While the animations at the bottom are the earliest from last year.

Bye.

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Speedy Info Graphics

Created these in Illustrator and After Effects. Usually take me over a day to complete them, work with a friend to complete them before days before a Grand Prix weekend as info-graphics that go onto social media (Twitter and Instagram to be exact) with facts on number of laps, lap records, race distances, top speeds, tyres and so forth on each Grand Prix.

The animation at the top are the latest from few days ago. While the animations at the bottom are the earliest from last year.

Bye.

GIF testing

Been doing some GIF work in Illustrator and After Effect influence by football clubs Twitter/Facebook feeds when they score a goal in a game, So, basically I merged some clubs in the American leagues in baseball and  basketball with some football teams in Europe to create the GIF products below.

Bye.

Animal Walking Part 3 (green screen included)

Third post of my snakehound walking. This is continue from the first and second posts.

I had another go of redoing the snakehound walking (13/2/13), this time I scanned the frames into Photoshop, then put into Flash and trace over the frames in Flash.

snake_skin-1

And then in Flash, I colouring in I added a grey-snake skin texture to my snakehound walk.

After, that was completed, I opened up After Effects. Got the footage of my friends acting out what I wanted to with my creature such as walking it and running with my creature. I remove the background by Choose Effect > Keying > Keylight (1.2). Then in the Effect Controls panel. In Effect Controls panel, I clicked onto screen colour to remove the green in the background.

Screen-shot-2013-02-25-at-2.49.37-PM

After that was completed, I imported the snakehound walk then place it onto the timeline, then save the file export the file. Got some feedback, there was a few things to improve on as the footage below shows.

I went back into Flash, improve the walk once again, the back on the snakehound was the main improvement to the previous walk.

Then I got the run-cycle drawn and imported into Photoshop, then put into Flash and trace and coloured in the frames in Flash. And exported as a flash movie to be improted in After Effects.

Then I got all the files into After Effects, which includes a new background. Placed them onto the time time includes a dog leash, which is been done by using a png file and using the pin tool in four different places.

Screen-shot-2013-02-25-at-2.49.25-PM

After this was complete. I exported the file as a quicktime file, got some feedback, I needed to added a shadow.

After I added shadow and then soften the shadow, I exported the file as a H264 quicktime file for the finished video below.

Overall a touch challenge to complete the walk and run cycles, did take more time as I planned. But, I felt that I done a good job with the walk, run cycles and green screen overall within seven and a half weeks.

Bye.

The Art of Evolution of the Formula 1 Car – Animated

Last year I entered myself in the Red Bull Canimation competition back in November 2011. I was influenced by the Red Bull Racing team and Sebastian Vettel recent glory for my animation.

Most recently, I have seen this is animation below, created by Animateer and Illustrator designer Ruf Blacklock.

The creator of the animation Ruf Blacklock, who is a big fan of Formula 1 himself, wanted to created an animation that shows the evolution of Formula 1 car from the last 62 years and has not been shown on any video streaming site until now. Each car is the winning chassis from the respective seasons, for examples the 1978 Lotus 79 and 1983 Brabham BT52 was drawn in. Even the evolution of the steering wheels from 1950s to the present day was included. Also, the animation was created in Adobe After Effects.

My thoughts on the animation overall, I felt that the animation worked really well throughout the 60 seconds. I felt the background music and sound effects worked really well. The sound effects were spot on with the noise of the formula one car of present. I felt the styling work well and using simple colours, reminds the styling of the Tron films. The big positive point I felt that the timing was right, if it was longer than 90 second I think it might not work. If it was 45 seconds it would have been too short for the animation, so a minute was spot on in my opinion. Is their any negative points, nothing I can really notice.

Overall, I enjoyed the animation altogether. Despite, I am a big Formula 1 fan myself.

Bye.