Music and Sounds

For my score for my final animation, I got a composer from the Royal College of Music student called Sam Jones.

I didn’t start to think about the music until middle of February when I needed a composer for the project, when the animatic was almost finished, I needed a composer soon as possible.

So, with a contact via another composer got Sam for the project, as I was impress by his portfolio work from his website to take him on.

My initial thoughts about music should be with the music and intro overall should have a lord of the rings soundtrack vibe and possibly a Blackadder vibe to it.

And throughout the three months me and Sam via phoning each other and e-mailing figuring out how to do with the music, by the middle of March, he gave me a few samples if I like the few samples would it suit the animation, then by the middle of May, I got the first rough score, my feedback to Sam was I loved it from the first time I listen to it.

The only thing I need Sam to do is just shorten the score down to a few seconds, because the animation just got shorten by a few seconds from the previous file I gave him. And finally got the final score by the end of May ready for the assessment for the start of June.

Overall, I enjoyed working with Sam, I enjoyed him more than the previous composer I had from the first year, a much more response from the previous composer, you can e-mail him and get response in 10 minutes. Overall a creative person I worked with the score.

screenshot prem 1

Meanwhile last week (30/5/14), I met up with Tom Lowe and I had a great sound design session on Friday. He helped me out with around 85% of the sound effects and the only thing that was missing was a water splash and sound effects for the squirrel which I have to get on my own via websites such as freesoundfx.com and freesounds.org and place those sound-effects into premiere. But, he did said that I didn’t needed loads of sounds effects due to how strong is the score.

print screen 2

Almost there.

Bye.

CelAction2D testing

After weeks of getting the animatic sorted out, I am now starting to start of my animation. Firstly, I have been testing in CelAction2D with simple character designs that will be in the animation. To start with a squirrel that we see at the start of the animation, I started to work on simple walk cycles, run cycles and experiment with shadow effects too on Monday (3/3/14).

Then I imported a rough version of Claudius on Tuesday (4/3/14), this time I worked on a simple walk cycle and an improve one from yesterday. Also, experiment with shadow effects, and simple expression with Claudius as-well.

Then finally on Friday (7/3/14), I done an much improve version of Claudius with any colour. However, I didn’t had anytime to animate him in CelAction2D.

claudius-test-screen-shot

More time in CelAction2D next week with more character development I am hoping to do.

Bye.

Got some bad news

Last week, we showed off our animatics to Shelly Page, which below was a little bit of a much cleaner version of the animatic in places and added one more establish shot to the animation.

Feedback it was funny with a few people laughing at it. But, sadly a few criticism, which included too many talking heads, too many lip-syncing to do in the time, there was also a criticism that the animation lived its live after the first scene, which I disagree with.

And the big thing that was removed I have to do due to many criticisms and opinions that the West Hammus scene has been too cut, due to too many characters to animate and possibly a very limit minded jokes that the audience won’t understand with, unless you are a West Ham fan. Anyway we have rewritten (cut and chop) a new script with an old scene from the previous script we have placed in and used that to re-draw the animatic. New animatic in the next post.

Bye.

First rough and a half animatic for Final Project and another character design

Another Rough Animatic for the Final Project that was uploaded on Tuesday (21/1/14), added one more establish shot to the animation were needed. If there’s any-more opinions, opinions below please.

Also, I have uploaded another character design. The character is called Terrance of Upminster, a very old and nutty West Hammus fan with many opinions about his club.

sketches-ani-2aa

terrence-200b

Bye.

Jump!!!

Third week on my MA Character Animation course. This week was how to animated a jump in a cartoon style. I was influenced by the fall of Hardcore legend and WWE wrestler Mick Foley (who was playing as Mandkind) from an 21 feet cell onto a table back in 1998 in a match called Hell in a Cell against the Undertaker.

Then, I roughly planned out how I am going to plan the jump.

Then, I jumped onto a light box and then use the Flipbook program on the mac, to drawn down the frames to test if the jump worked well and placed right to hit the table.

Then, I finished off the animation with the last few drawings and also add a few more frames in-between.

Then, I tried out again with a new jump and added some comedy styling to it such adding a broken head to the end of the animation.

Overall, I was satisfied with the exercise. But, I could have improvement the jump on both animations above. But for now, end of this exercise.

Bye.

Donny and Pete vs Max and Monkey or is it?

Last year for my Final Major Project for Animation I created a two minute animation called ‘Donny and Pete’ (2011), were you have a smart cat called Pete with a dumb human who knows nothing called Donny.

Donny and Pete

If I could have put this in my research I would have I saw this last year on the Aniboom Youtube page called: ‘Max and Monkey- A Bromance Aniboom Animation’ and was created by Alex Fass (web-site).

Max and Monkey- A Bromance Aniboom Animation

Alex Fass stated on his own web-site that the “Max & Monkey” concept was created both for the production and the pitch of an adult humored, animated television series. Max is a not so intelligent person, while Monkey is the intelligent one out of the pair of them, possibly the same characteristics as my characters, I think Donny is more stupid than Max in my opinion.

Max & Monkey was created by using three programmes:Autodesk Maya, Adobe Illustrator and Adobe Photoshop. Also, using Cintiq, a graphic tablet you can draw into Illustrator and Photoshop instead of using a mouse.


My thoughts on the two animations. The first animation above have it’s own unique style with Maya, Illustrator and Photoshop altogether. The second animation below, if I didn’t know that the animation was created in Photoshop, Illustrator and Maya I think the animator was nearly copping my style with Donny and Pete. But, yet again I don’t believe his copping by style at all. But, personally the first animation has its own style more on its own compared to the second animation which was a bit more flat without the 3D style.
Anyway, great animations altogether.

Max and Monkey Ep. 2 – An Odd Couple Aniboom Animation by Alex Fass

Bye.

‘Our New World’ animation

This is an animation I have recently seen, I was very impressed by it. The animation is called ‘our new world’. Took the animator over two years to create/animate. When I first saw it I thought it was created with Maya. But, the creator said it was created on Blender 3D programme. Here is a link from the creator, who’s explains about the animation more on how he create the animation.

My thoughts on the animation, I felt that the narrative worked really well with the animation. Also, I felt the use of black and white colours and then adding red to animation made it more like something out of a Frank Miller’s Sin City comic book styling to the animation. But, overall I enjoyed the animation, very cleaver animation in my opinion the creator has created.

That is all. Bye.

Red Bull Canimation finish product

I recently made a new animation for the Red Bull Canimation competition. Please watch it  and sharing the video with Friends and Family, just by clicking this link to watch it on the Vimeo site. Or watch bellow (by the way, you can watch it in HD). So enjoy my animation.

That is all. Bye.