On the Farm

This post should have been posted around a month ago, but I forgot to do so. So better late than later. Anyway, I went to Mudchute Farm (10\1\13) and Park in east\central London and Lee Valley Park Farm (12\1\12) at Waltham Abbey in Essex this was research for the creature project. Enjoy the sketches.

Bye.

What’s in the box?

This project is similar to the fashion project, this project is only two weeks long. Were we had to think about a character receiving a box, taking something out of the box, reacting to it through facial expression and then passing the box.

I started of by filming someone acting by picking up a box reacting what the present I picked up through facial expression and then passing the box.

Then I started off by drawing my thumbnails/storyboard down, this was basic drawn down due to I didn’t know the style and the design of my character will look like. I scanned in the thumbnails anyway to do an animatic.

Then I went into Flash, to do another animatic, this time for timing reasons and get the timing right.

Then I figured out what the character will look like, I based the character similar to the lost boys from “Peter Pan” (1953) and Bloodhound Gang music video “The Bad Touch”.

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Then what the character will look like, I went back into Flash to do the keyframes and create the animation as-well. Got some feedback, but it was more of styling rather than the keyframes which was the main problems and also adding a neck to the character.

After I got the styling right from the feedback and added a neck to the character, I completed the animation with the remaining in-between frames to completed the animation.

Personally, I enjoyed this project much more than the last fews projects overall.

Bye.

A Fashion animation journal, week two

Second post of Fashion fall animation.

Day 6: 28/1/13

I showed off my rough edit, three things I need to improve on, one was make the crack sign more larger, the other was make the fall faster and thirdly add another frame for the impact when she hit the floor

Day 6: 28/1/13, Day 7: 29/1/13 and Day 8: 30/1/13

After this, I went back onto the light-box to draw the whole of the animation with a few cheap blue biro’s instead of using a blue pencil, which will give an edgy style to my animation.

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This took around three days to draw the whole animation. After I drawn all of these I scanned them into Photoshop. However I wasn’t satisfied with the last few frames with the laugh. I felt that the head needed to move more. So therefore I jumped back onto the light-box re-edit the last few frames, then re-scanned into Photoshop.

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Day 9: 31/1/13, Day 10: 1/2/13 and Day 11: 2/2/13

After all the images were scanned in, I went back into Photoshop and retouched the images and delete the backgrounds which had white in. After this was complete, I took all the images into Flash and place all the images onto the timeline. After that was done, I exported the movie as a quicktime file. Here is the animation below of the final piece.

Overall, great challenge to do within in two weeks to animate.

Bye.

A Fashion animation journal, week one

A Fashion animation journal, week one

We were given two weeks to animate a short five to ten second piece related to fashion. My task was to show a catwalk model takes a step a step and her heel breaks, she falls over and reacts.

Day 1: 21/01/13

I Started off going into Youtube, looking at catwalk model falling over to get some ideas done.

Then after that was done I started off developing the character. Someone reckoned my character look familiar to Spanish actress Rossy be Palma looks.

Day 2: 22/01/13

After I got an idea what the character will look like, I gone to rough storyboards, to show what the story will be.

Day 3: 23/01/13

After I done the storyboards, I went to the light-box and draw down a few model walk cycles of the model in rough form.

Day 4: 24/01/13 and Day 5: 25/01/13

Then once again I went back onto a light-box and this time I draw down the keyframes in pencil. After that was finished scanned into Photoshop, then put into Flash for the rough keyframes below.

Part 2 soon. Bye.

Animal Walking part 2

Second post of my snakehound walking. This is continue from the first post.

Photo 21-01-2013 22 04 46

I had another go of redoing the snakehound walking (14/1/13), on the pervious attempt I started off by looking at Richard Wiliams theory of animating a dogs walk cycle. This time I used Steve Robert’s theory on animating a walk cycle, which I found easier to understand to animate with. Got some feedback, one opinion was that the back leg once again didn’t look smooth with the upper rear leg and the upper front leg as-well. However, this was an improvement from the pervious attempt.

Then later in the week (16/1/13), I had a first attempt of doing a basic rough snakehound run cycle as-well.

Overall, more to come from this project.

Bye.

Birds and the bees (I really means to say the hornets) animated

During the morning session on Monday morning (14/1/13), a little exercise on doing birds, insects, snakes and fishes cycles. I had a go at the flying insect cycle. I based my flying insect on a hornet, which was basically draw the hornet in six different wing positions.

Picture 10-1

Then, I scanned all the frames into Photoshop and Illustrator to tidy up each image. Then drag the files into Flash to give this animation blow.

Got some instance feedback to make the frames a faster pace. Also blur the wings in a few frames to give it a faster pace to the viewer.

Picture 19-1

After I done this, I went back into Flash. Shrink the Hornet a little bit more and added some colour to give the final animation below.

Then, I had a go on doing a flying bird cycle. However, due to I did not had a lot of time, I only managed to do the keyframes only.

Good little exercises nonetheless.

Bye.

I’ve not been to National Gallery this time, but instead I’ve been to…

I’ve not been to National Gallery this time, but instead I’ve been to the Natural History Museum at South Kensington this week (9/1/13), doing a few sketches of some of the stuff animals inside the museum. I started off drawing down at least five different animals inside the museum.

Then, after drawing down at least five different animals, we had to decided to draw at least one of the animals put them into a story with only putting them in five frames. I based my story around the Natural History Museum, I used the sloth bear, and at the end of the story, the sloth bear finds the stuff sloth bear. If I had a sixth frame, I would have made the real sloth bear in tears. Nether-less a good days exercise.

Bye.

Animal Walking part 1

As I said in a previous post, I have decided to develop the snakehound creature. So I started off doing some basic walk cycles.

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But instead of doing a dog cycle first, I decided to try a horses walk cycle for an exercise. I started of by drawing a simple horse by looking at ‘How to draw animals’ by Jack Hamm, which I have looked at the book before perviously how to draw a perfect bear for my research.

Photo 07-01-2013 16 13 11

Photo 07-01-2013 16 13 36

Photo 07-01-2013 16 13 29

Then, I started to draw down a horse doing a walk cycle on the lightbox. Got some feedback, the feedback was a good walk cycle but the rear top legs need to be more smooth while walking.

Then, I had a go of doing a dog walk cycle. I started off by looking at Richard Wiliams theory of animating a dogs walk cycle in ‘The Animator’s Survival Kit‘, in page 330-331 how to do a basic animal walk pattern. I used his version of the walk cycle because I have use this perviously in a pervious project.

rwwalkc Photo 08-01-2013 20 03 29

After I looked at Richard Wiliams theory of a dog walk cycle, I started to drawn down the snakehounds walk cycle down onto the lightbox. After I got down in Flipbook (animation below is taken on my iphone due to give you guys looking at the walk cycle for a few more seconds to give a feel to it). Got some instant feedback, one was I have gave the snakehound some attitude, just like a model going down a runway. An other opinion was the back legs in one frame was doing a moonwalking instead of walking.

Overall, need to improve on the rear of the dog walk cycle. A lot of work to go, although a good start nonetheless.

Bye.