What’s in the box?

This project is similar to the fashion project, this project is only two weeks long. Were we had to think about a character receiving a box, taking something out of the box, reacting to it through facial expression and then passing the box.

I started of by filming someone acting by picking up a box reacting what the present I picked up through facial expression and then passing the box.

Then I started off by drawing my thumbnails/storyboard down, this was basic drawn down due to I didn’t know the style and the design of my character will look like. I scanned in the thumbnails anyway to do an animatic.

Then I went into Flash, to do another animatic, this time for timing reasons and get the timing right.

Then I figured out what the character will look like, I based the character similar to the lost boys from “Peter Pan” (1953) and Bloodhound Gang music video “The Bad Touch”.

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Then what the character will look like, I went back into Flash to do the keyframes and create the animation as-well. Got some feedback, but it was more of styling rather than the keyframes which was the main problems and also adding a neck to the character.

After I got the styling right from the feedback and added a neck to the character, I completed the animation with the remaining in-between frames to completed the animation.

Personally, I enjoyed this project much more than the last fews projects overall.

Bye.

A Fashion animation journal, week two

Second post of Fashion fall animation.

Day 6: 28/1/13

I showed off my rough edit, three things I need to improve on, one was make the crack sign more larger, the other was make the fall faster and thirdly add another frame for the impact when she hit the floor

Day 6: 28/1/13, Day 7: 29/1/13 and Day 8: 30/1/13

After this, I went back onto the light-box to draw the whole of the animation with a few cheap blue biro’s instead of using a blue pencil, which will give an edgy style to my animation.

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This took around three days to draw the whole animation. After I drawn all of these I scanned them into Photoshop. However I wasn’t satisfied with the last few frames with the laugh. I felt that the head needed to move more. So therefore I jumped back onto the light-box re-edit the last few frames, then re-scanned into Photoshop.

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Day 9: 31/1/13, Day 10: 1/2/13 and Day 11: 2/2/13

After all the images were scanned in, I went back into Photoshop and retouched the images and delete the backgrounds which had white in. After this was complete, I took all the images into Flash and place all the images onto the timeline. After that was done, I exported the movie as a quicktime file. Here is the animation below of the final piece.

Overall, great challenge to do within in two weeks to animate.

Bye.

A Fashion animation journal, week one

A Fashion animation journal, week one

We were given two weeks to animate a short five to ten second piece related to fashion. My task was to show a catwalk model takes a step a step and her heel breaks, she falls over and reacts.

Day 1: 21/01/13

I Started off going into Youtube, looking at catwalk model falling over to get some ideas done.

Then after that was done I started off developing the character. Someone reckoned my character look familiar to Spanish actress Rossy be Palma looks.

Day 2: 22/01/13

After I got an idea what the character will look like, I gone to rough storyboards, to show what the story will be.

Day 3: 23/01/13

After I done the storyboards, I went to the light-box and draw down a few model walk cycles of the model in rough form.

Day 4: 24/01/13 and Day 5: 25/01/13

Then once again I went back onto a light-box and this time I draw down the keyframes in pencil. After that was finished scanned into Photoshop, then put into Flash for the rough keyframes below.

Part 2 soon. Bye.

Animal Walking part 2

Second post of my snakehound walking. This is continue from the first post.

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I had another go of redoing the snakehound walking (14/1/13), on the pervious attempt I started off by looking at Richard Wiliams theory of animating a dogs walk cycle. This time I used Steve Robert’s theory on animating a walk cycle, which I found easier to understand to animate with. Got some feedback, one opinion was that the back leg once again didn’t look smooth with the upper rear leg and the upper front leg as-well. However, this was an improvement from the pervious attempt.

Then later in the week (16/1/13), I had a first attempt of doing a basic rough snakehound run cycle as-well.

Overall, more to come from this project.

Bye.

Animal Walking part 1

As I said in a previous post, I have decided to develop the snakehound creature. So I started off doing some basic walk cycles.

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But instead of doing a dog cycle first, I decided to try a horses walk cycle for an exercise. I started of by drawing a simple horse by looking at ‘How to draw animals’ by Jack Hamm, which I have looked at the book before perviously how to draw a perfect bear for my research.

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Photo 07-01-2013 16 13 36

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Then, I started to draw down a horse doing a walk cycle on the lightbox. Got some feedback, the feedback was a good walk cycle but the rear top legs need to be more smooth while walking.

Then, I had a go of doing a dog walk cycle. I started off by looking at Richard Wiliams theory of animating a dogs walk cycle in ‘The Animator’s Survival Kit‘, in page 330-331 how to do a basic animal walk pattern. I used his version of the walk cycle because I have use this perviously in a pervious project.

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After I looked at Richard Wiliams theory of a dog walk cycle, I started to drawn down the snakehounds walk cycle down onto the lightbox. After I got down in Flipbook (animation below is taken on my iphone due to give you guys looking at the walk cycle for a few more seconds to give a feel to it). Got some instant feedback, one was I have gave the snakehound some attitude, just like a model going down a runway. An other opinion was the back legs in one frame was doing a moonwalking instead of walking.

Overall, need to improve on the rear of the dog walk cycle. A lot of work to go, although a good start nonetheless.

Bye.

Animal drawings part 2

Second Part of my Animal drawings for an up coming project for the start of next year which I have to create a four legged creature that can be based on either a real or mythological creature. Here is a mood-board below of my drawings and ideas I have develop through the last month of drawings.

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After I showed a range of my drawings to few of my peers. I concluded that I should go with my snakehound.

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So therefore, I will continue with the snakehound creature. The idea was influnced by an interview of a former WWE wrestler called Jake ‘the snake’ Roberts, and he disused a promo were he told a story about a snake and a rabbit, were the rabbit helped the snake to recover and every time the snake says he will kill him because his a snake. And at the end of the story the snake kills the rabbit, before the rabbit dies, the rabbit asks why did you killed me. And the snake says, because I am snake. Because the snake doesn’t have legs, so therefore I added some legs and a body from a greyhound to complete the snakehound creature. As this mood-board below shows.

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So lets animate the creature.

Bye

Animal drawings part 1

Here is a selection of sketches that I have drawn down since December for up coming project for the start of next year which I have to create a four legged creature that can be based on either a real or mythological creature. I started off looking at real life animals in videos and in images such as bears, greyhounds, rats, tigers and so forth.

Then I started to read the book How to draw animals by Jack Hamm. After I read the book, I started to drawn down what’s in my mind. These are my sketches what may possibly what my creature could look like as these sketches shows.

Part 2 soon.

Bye.

Once again I’ve been to…..

Once again I’ve been to the National Gallery at Trafalgar Square this week (5/12/12), looking at a few paintings inside the gallery, which will help for a forth coming project in the new year. We looked for colour in paintings and monsters which includes looking at Luca Giordano’s piece Perseus Turning Phineus and his followers to Stone (early 1680s). Below there some sketches includes of some paintings without looking at what I am drawing and experimenting with colour.

Bye.

The finished work for term 1

Here are the finished pieces that needed to be completed by the start of December, which includes the finished Character designs, the walk cycles and mood change walks with the character I created, the Followthrough animation and the Pull animation. And the three animations are below. Also, I have altered the Pull animation the last time you have seen it, so enjoy.

Bye.